mr.slick wrote:what about buying the Traits? like consistency, clutch and other stuff...i got a question about the Big Hitter Trait, if ur lbs or safety HP isnt in 90s but more in the 70s ...wat does the big hitter trait do for him? Does he even need more HP if that trait makes him "99" hp?
I'm at work but here are a couple I can think of off the top of my head
The big hitter trait makes the CPU players hit stick on tackles. Not all the time, but it's a greater chance the CPU player will knock the ball free with a hit stick tackle.
It doesn't change the hit power, so if you have a 70 HP with Big hitter you'll hit stick with a 70 HP tackle. If the LB has a 99 HP the CPU will hit stick with a 99 HP tackle
Consistency: How well your player performs to his actual attributes. Players on a cold streak perform with lower than their actual attributes, with higher consistency the cold streak won't affect them as much.
Clutch trait - your player will get a rating boost in the final two minutes of the game if you are tied or losing.
Predictability - Whether or not your player will pull a Revis and try to hold out for more money or decide to test Free agency no matter how much you offer him.
Play Ball in Air - how well the defender acts to the ball when he becomes aware of it in the air. Aggressive players may run underneath the ball and miss the pick/tackle all together. They may also dive and miss putting themselves totally out of the play. Conservative = Better
Swim/Bull Rush etc - Adds those moves to your Finesse/Power Move attribute. Swim/Spin for Finesse guys, Bull Rush for Power Guys. (You can add all 3 to any rusher though)